fn mix_6f8adc() { | |
var res : vec2<f32> = mix(vec2<f32>(), vec2<f32>(), vec2<f32>()); | |
} | |
[[stage(vertex)]] | |
fn vertex_main() { | |
mix_6f8adc(); | |
} | |
[[stage(fragment)]] | |
fn fragment_main() { | |
mix_6f8adc(); | |
} | |
[[stage(compute)]] | |
fn compute_main() { | |
mix_6f8adc(); | |
} |