fn select_01e2cd() { | |
var res : vec3<i32> = select(vec3<i32>(), vec3<i32>(), vec3<bool>()); | |
} | |
[[stage(vertex)]] | |
fn vertex_main() { | |
select_01e2cd(); | |
} | |
[[stage(fragment)]] | |
fn fragment_main() { | |
select_01e2cd(); | |
} | |
[[stage(compute)]] | |
fn compute_main() { | |
select_01e2cd(); | |
} |