#include <metal_stdlib> | |
using namespace metal; | |
void smoothStep_c11eef() { | |
float2 res = smoothstep(float2(), float2(), float2()); | |
} | |
vertex void vertex_main() { | |
smoothStep_c11eef(); | |
return; | |
} | |
fragment void fragment_main() { | |
smoothStep_c11eef(); | |
return; | |
} | |
kernel void compute_main() { | |
smoothStep_c11eef(); | |
return; | |
} | |