blob: c571701228baf337617bbcc5116bd4d455bb55e7 [file] [log] [blame]
Texture1D<uint4> arg_0 : register(t0, space1);
void textureLoad_1561a7() {
uint4 res = arg_0.Load(int2(1, 0));
}
void vertex_main() {
textureLoad_1561a7();
return;
}
void fragment_main() {
textureLoad_1561a7();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_1561a7();
return;
}