commit | b26fd0e4802008b5296d54cc0b0d14367109eff2 | [log] [tgz] |
---|---|---|
author | Elie Michel <elie.michel.fr@gmail.com> | Wed Sep 11 17:23:37 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 11 17:23:37 2024 +0000 |
tree | 3da5a86e00ce37833dc932bed3e3913382c05478 | |
parent | 4fb833157ca546667502744744d49ece41b69e48 [diff] |
Avoid dependency on D3D when this backend is not enabled Change-Id: If5b93504278b8e64a92f243e2c4533f36be3a632 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/202094 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.