commit | b1d06230a9d95a940dea71f99f2e83b0d9d7317a | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Fri Jul 07 08:52:34 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 07 08:52:34 2023 +0000 |
tree | a87f83277a181ba931e5b02e630b94684c655555 | |
parent | 3b9aa123c9d986ea4bbacfa1f814b7749d5daf03 [diff] |
Check no GL context is created on the GLFW window. While forgoing GLFW_NO_API might work on some OSes (macOS) it will cause issues on others (Linux and Vulkan) so we should validate that the user of webgpu_glfw doesn't forget to set that hint. Bug: dawn:1910 Change-Id: I087b927731655c5f8f2ddd7be3c16c723b8589ba Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/140400 Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.