cbuffer cbuffer_u : register(b0, space0) { | |
uint4 u[4]; | |
}; | |
typedef float4 tint_symbol_ret[4]; | |
tint_symbol_ret tint_symbol(uint4 buffer[4], uint offset) { | |
float4 arr[4] = (float4[4])0; | |
{ | |
for(uint i = 0u; (i < 4u); i = (i + 1u)) { | |
const uint scalar_offset = ((offset + (i * 16u))) / 4; | |
arr[i] = asfloat(buffer[scalar_offset / 4]); | |
} | |
} | |
return arr; | |
} | |
[numthreads(1, 1, 1)] | |
void main() { | |
const float4 x[4] = tint_symbol(u, 0u); | |
return; | |
} |