blob: aaaf7e591a10f558ae1641054413121276658d1e [file] [log] [blame]
#version 310 es
layout(binding = 0, std140) uniform u_block_std140_ubo {
vec2 inner_0;
vec2 inner_1;
vec2 inner_2;
vec2 inner_3;
} u;
mat4x2 load_u_inner() {
return mat4x2(u.inner_0, u.inner_1, u.inner_2, u.inner_3);
}
void tint_symbol() {
mat4x2 x = load_u_inner();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}