blob: b5a022d80dd60383db410bee1b491a7c0fb35998 [file] [log] [blame]
#version 310 es
struct Inner {
float scalar_f32;
uint pad;
uint pad_1;
uint pad_2;
vec3 vec3_f32;
uint pad_3;
mat2x4 mat2x4_f32;
};
struct S {
Inner inner;
};
layout(binding = 0, std140) uniform u_block_ubo {
S inner;
} u;
void tint_symbol() {
S x = u.inner;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}