| struct S { |
| a : f32, |
| } |
| |
| @compute @workgroup_size(1) |
| fn main() { |
| var bool_var : bool = bool(); |
| let bool_let : bool = bool(); |
| var i32_var : i32 = i32(); |
| let i32_let : i32 = i32(); |
| var u32_var : u32 = u32(); |
| let u32_let : u32 = u32(); |
| var f32_var : f32 = f32(); |
| let f32_let : f32 = f32(); |
| var v2i32_var : vec2<i32> = vec2<i32>(); |
| let v2i32_let : vec2<i32> = vec2<i32>(); |
| var v3u32_var : vec3<u32> = vec3<u32>(); |
| let v3u32_let : vec3<u32> = vec3<u32>(); |
| var v4f32_var : vec4<f32> = vec4<f32>(); |
| let v4f32_let : vec4<f32> = vec4<f32>(); |
| var m2x3_var : mat2x3<f32> = mat2x3<f32>(); |
| let m3x4_let : mat3x4<f32> = mat3x4<f32>(); |
| var arr_var : array<f32, 4> = array<f32, 4>(); |
| let arr_let : array<f32, 4> = array<f32, 4>(); |
| var struct_var : S = S(); |
| let struct_let : S = S(); |
| let ptr_f32 : ptr<function, f32> = &(f32_var); |
| let ptr_vec : ptr<function, vec4<f32>> = &(v4f32_var); |
| let ptr_arr : ptr<function, array<f32, 4>> = &(arr_var); |
| } |