blob: 012737e158a50dd993f13737e0365da71deb2bf3 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
kernel void tint_symbol() {
thread bool tint_symbol_1 = true;
thread bool tint_symbol_2 = true;
thread bool tint_symbol_3 = true;
thread int tint_symbol_4 = 1;
thread int tint_symbol_5 = 1;
thread int tint_symbol_6 = 1;
thread uint tint_symbol_7 = 1u;
thread uint tint_symbol_8 = 1u;
thread uint tint_symbol_9 = 1u;
thread bool3 tint_symbol_10 = bool3(true);
thread bool3 tint_symbol_11 = bool3(true);
thread bool3 tint_symbol_12 = bool3(true);
thread bool3 tint_symbol_13 = bool3(true);
thread bool4 tint_symbol_14 = bool4(true, false, true, false);
thread int3 tint_symbol_15 = int3(1);
thread int3 tint_symbol_16 = int3(1);
thread int3 tint_symbol_17 = int3(1);
thread uint3 tint_symbol_18 = uint3(1u);
thread uint3 tint_symbol_19 = uint3(1u);
thread uint3 tint_symbol_20 = uint3(1u);
tint_symbol_1 = false;
tint_symbol_2 = false;
tint_symbol_3 = false;
tint_symbol_4 = 0;
tint_symbol_5 = 0;
tint_symbol_6 = 0;
tint_symbol_7 = 0u;
tint_symbol_8 = 0u;
tint_symbol_9 = 0u;
tint_symbol_10 = bool3(false);
tint_symbol_11 = bool3(false);
tint_symbol_12 = bool3(false);
tint_symbol_13 = bool3(false);
tint_symbol_14 = bool4(false);
tint_symbol_15 = int3(0);
tint_symbol_16 = int3(0);
tint_symbol_17 = int3(0);
tint_symbol_18 = uint3(0u);
tint_symbol_19 = uint3(0u);
tint_symbol_20 = uint3(0u);
return;
}