| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct S_inner { |
| float a; |
| }; |
| |
| struct S { |
| bool member_bool; |
| int member_i32; |
| uint member_u32; |
| float member_f32; |
| int2 member_v2i32; |
| uint3 member_v3u32; |
| float4 member_v4f32; |
| float2x3 member_m2x3; |
| tint_array<float, 4> member_arr; |
| S_inner member_struct; |
| }; |
| |
| kernel void tint_symbol() { |
| S const s = S{}; |
| return; |
| } |
| |