commit | 3fa3e5667b1ca22875a9e17a0aaabab1a22d243e | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jun 28 15:55:16 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 28 15:55:16 2022 +0000 |
tree | df1e84996850ad23fe62d4afb527381d1fb541da | |
parent | d23f296a9a31daa764d348169d3ae13d5a09877b [diff] |
dawn::wire::client: ReserveTexture: remove defaulting of descriptor The usages in Chromium have been updated to pass a descriptor. Bug: dawn:1451 Change-Id: I1f08141759dc7b8e0e805aa8efc9a8db51162876 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94941 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.