Allow Ref<Derived> -> Ref<Base> assignment, and move operations

Previous to this change, you were unable to assign or move Ref<Derived>
to a Ref<Base>.

This change addresses the problem by introducing <typename U> versions
of assignment, copy and move methods. nullptr_t specific ones were
also added to disambiguate things for the compiler.

Bug:dawn:390
Change-Id: Ib5d44231e26db35de33d63c67b36b5bf411a3540
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20121
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2 files changed
tree: 30d4a06b40ac97c2ced1359023d9b297c02fec88
  1. build_overrides/
  2. docs/
  3. examples/
  4. generator/
  5. infra/
  6. scripts/
  7. src/
  8. third_party/
  9. tools/
  10. .clang-format
  11. .gitattributes
  12. .gitignore
  13. .gn
  14. AUTHORS
  15. BUILD.gn
  16. CMakeLists.txt
  17. codereview.settings
  18. CONTRIBUTING.md
  19. dawn.json
  20. dawn_wire.json
  21. DEPS
  22. LICENSE
  23. OWNERS
  24. PRESUBMIT.py
  25. README.chromium
  26. README.md
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.