| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/glsl/writer/raise/bitcast_polyfill.h" |
| |
| #include <string> |
| |
| #include "gtest/gtest.h" |
| #include "src/tint/lang/core/fluent_types.h" |
| #include "src/tint/lang/core/ir/transform/helper_test.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| using namespace tint::core::number_suffixes; // NOLINT |
| |
| namespace tint::glsl::writer::raise { |
| namespace { |
| |
| using GlslWriter_BitcastPolyfillTest = core::ir::transform::TransformTest; |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, FloatToFloat) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_f); |
| b.Let("x", b.Bitcast<f32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %3:f32 = bitcast %a |
| %x:f32 = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %x:f32 = let %a |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, IntToFloat) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_i); |
| b.Let("x", b.Bitcast<f32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:i32 = let 1i |
| %3:f32 = bitcast %a |
| %x:f32 = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:i32 = let 1i |
| %3:f32 = glsl.intBitsToFloat %a |
| %x:f32 = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, UintToFloat) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_u); |
| b.Let("x", b.Bitcast<f32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:u32 = let 1u |
| %3:f32 = bitcast %a |
| %x:f32 = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:u32 = let 1u |
| %3:f32 = glsl.uintBitsToFloat %a |
| %x:f32 = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec3UintToVec3Float) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Splat<vec3<u32>>(1_u)); |
| b.Let("x", b.Bitcast<vec3<f32>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:vec3<u32> = let vec3<u32>(1u) |
| %3:vec3<f32> = bitcast %a |
| %x:vec3<f32> = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:vec3<u32> = let vec3<u32>(1u) |
| %3:vec3<f32> = glsl.uintBitsToFloat %a |
| %x:vec3<f32> = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, FloatToInt) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_f); |
| b.Let("x", b.Bitcast<i32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %3:i32 = bitcast %a |
| %x:i32 = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %3:i32 = glsl.floatBitsToInt %a |
| %x:i32 = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, FloatToUint) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_f); |
| b.Let("x", b.Bitcast<u32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %3:u32 = bitcast %a |
| %x:u32 = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %3:u32 = glsl.floatBitsToUint %a |
| %x:u32 = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, UintToInt) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_u); |
| b.Let("x", b.Bitcast<i32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:u32 = let 1u |
| %3:i32 = bitcast %a |
| %x:i32 = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:u32 = let 1u |
| %3:i32 = convert %a |
| %x:i32 = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, IntToUint) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_i); |
| b.Let("x", b.Bitcast<u32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:i32 = let 1i |
| %3:u32 = bitcast %a |
| %x:u32 = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:i32 = let 1i |
| %3:u32 = convert %a |
| %x:u32 = let %3 |
| ret |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, I32ToVec2F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_i); |
| b.Let("x", b.Bitcast<vec2<f16>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:i32 = let 1i |
| %3:vec2<f16> = bitcast %a |
| %x:vec2<f16> = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:i32 = let 1i |
| %3:vec2<f16> = call %tint_bitcast_to_f16, %a |
| %x:vec2<f16> = let %3 |
| ret |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:i32):vec2<f16> { |
| $B2: { |
| %7:u32 = convert %src |
| %8:vec2<f16> = glsl.unpackFloat2x16 %7 |
| ret %8 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec2F16ToI32) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec2<f16>>(1_h, 2_h)); |
| b.Let("x", b.Bitcast<i32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:vec2<f16> = let %2 |
| %4:i32 = bitcast %a |
| %x:i32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:vec2<f16> = let %2 |
| %4:i32 = call %tint_bitcast_from_f16, %a |
| %x:i32 = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec2<f16>):i32 { |
| $B2: { |
| %8:u32 = glsl.packFloat2x16 %src |
| %9:i32 = convert %8 |
| ret %9 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, U32ToVec2F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_u); |
| b.Let("x", b.Bitcast<vec2<f16>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:u32 = let 1u |
| %3:vec2<f16> = bitcast %a |
| %x:vec2<f16> = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:u32 = let 1u |
| %3:vec2<f16> = call %tint_bitcast_to_f16, %a |
| %x:vec2<f16> = let %3 |
| ret |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:u32):vec2<f16> { |
| $B2: { |
| %7:u32 = convert %src |
| %8:vec2<f16> = glsl.unpackFloat2x16 %7 |
| ret %8 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec2F16ToU32) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec2<f16>>(1_h, 2_h)); |
| b.Let("x", b.Bitcast<u32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:vec2<f16> = let %2 |
| %4:u32 = bitcast %a |
| %x:u32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:vec2<f16> = let %2 |
| %4:u32 = call %tint_bitcast_from_f16, %a |
| %x:u32 = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec2<f16>):u32 { |
| $B2: { |
| %8:u32 = glsl.packFloat2x16 %src |
| %9:u32 = convert %8 |
| ret %9 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, F32ToVec2F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", 1_f); |
| b.Let("x", b.Bitcast<vec2<f16>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %3:vec2<f16> = bitcast %a |
| %x:vec2<f16> = let %3 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %a:f32 = let 1.0f |
| %3:vec2<f16> = call %tint_bitcast_to_f16, %a |
| %x:vec2<f16> = let %3 |
| ret |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:f32):vec2<f16> { |
| $B2: { |
| %7:u32 = glsl.floatBitsToUint %src |
| %8:vec2<f16> = glsl.unpackFloat2x16 %7 |
| ret %8 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec2F16ToF32) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec2<f16>>(1_h, 2_h)); |
| b.Let("x", b.Bitcast<f32>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:vec2<f16> = let %2 |
| %4:f32 = bitcast %a |
| %x:f32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f16> = construct 1.0h, 2.0h |
| %a:vec2<f16> = let %2 |
| %4:f32 = call %tint_bitcast_from_f16, %a |
| %x:f32 = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec2<f16>):f32 { |
| $B2: { |
| %8:u32 = glsl.packFloat2x16 %src |
| %9:f32 = glsl.uintBitsToFloat %8 |
| ret %9 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec2I32ToVec4F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec2<i32>>(1_i, 2_i)); |
| b.Let("x", b.Bitcast<vec4<f16>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<i32> = construct 1i, 2i |
| %a:vec2<i32> = let %2 |
| %4:vec4<f16> = bitcast %a |
| %x:vec4<f16> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<i32> = construct 1i, 2i |
| %a:vec2<i32> = let %2 |
| %4:vec4<f16> = call %tint_bitcast_to_f16, %a |
| %x:vec4<f16> = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:vec2<i32>):vec4<f16> { |
| $B2: { |
| %8:vec2<u32> = convert %src |
| %9:u32 = swizzle %8, x |
| %10:vec2<f16> = glsl.unpackFloat2x16 %9 |
| %11:u32 = swizzle %8, y |
| %12:vec2<f16> = glsl.unpackFloat2x16 %11 |
| %13:vec4<f16> = construct %10, %12 |
| ret %13 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec4F16ToVec2I32) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec4<f16>>(1_h, 2_h, 3_h, 4_h)); |
| b.Let("x", b.Bitcast<vec2<i32>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec4<f16> = construct 1.0h, 2.0h, 3.0h, 4.0h |
| %a:vec4<f16> = let %2 |
| %4:vec2<i32> = bitcast %a |
| %x:vec2<i32> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec4<f16> = construct 1.0h, 2.0h, 3.0h, 4.0h |
| %a:vec4<f16> = let %2 |
| %4:vec2<i32> = call %tint_bitcast_from_f16, %a |
| %x:vec2<i32> = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec4<f16>):vec2<i32> { |
| $B2: { |
| %8:vec2<f16> = swizzle %src, xy |
| %9:u32 = glsl.packFloat2x16 %8 |
| %10:vec2<f16> = swizzle %src, zw |
| %11:u32 = glsl.packFloat2x16 %10 |
| %12:vec2<u32> = construct %9, %11 |
| %13:vec2<i32> = convert %12 |
| ret %13 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec2U32ToVec4F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec2<u32>>(1_u, 2_u)); |
| b.Let("x", b.Bitcast<vec4<f16>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<u32> = construct 1u, 2u |
| %a:vec2<u32> = let %2 |
| %4:vec4<f16> = bitcast %a |
| %x:vec4<f16> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<u32> = construct 1u, 2u |
| %a:vec2<u32> = let %2 |
| %4:vec4<f16> = call %tint_bitcast_to_f16, %a |
| %x:vec4<f16> = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:vec2<u32>):vec4<f16> { |
| $B2: { |
| %8:vec2<u32> = convert %src |
| %9:u32 = swizzle %8, x |
| %10:vec2<f16> = glsl.unpackFloat2x16 %9 |
| %11:u32 = swizzle %8, y |
| %12:vec2<f16> = glsl.unpackFloat2x16 %11 |
| %13:vec4<f16> = construct %10, %12 |
| ret %13 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec4F16ToVec2U32) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec4<f16>>(1_h, 2_h, 3_h, 4_h)); |
| b.Let("x", b.Bitcast<vec2<u32>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec4<f16> = construct 1.0h, 2.0h, 3.0h, 4.0h |
| %a:vec4<f16> = let %2 |
| %4:vec2<u32> = bitcast %a |
| %x:vec2<u32> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec4<f16> = construct 1.0h, 2.0h, 3.0h, 4.0h |
| %a:vec4<f16> = let %2 |
| %4:vec2<u32> = call %tint_bitcast_from_f16, %a |
| %x:vec2<u32> = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec4<f16>):vec2<u32> { |
| $B2: { |
| %8:vec2<f16> = swizzle %src, xy |
| %9:u32 = glsl.packFloat2x16 %8 |
| %10:vec2<f16> = swizzle %src, zw |
| %11:u32 = glsl.packFloat2x16 %10 |
| %12:vec2<u32> = construct %9, %11 |
| %13:vec2<u32> = convert %12 |
| ret %13 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec2F32ToVec4F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec2<f32>>(1_f, 2_f)); |
| b.Let("x", b.Bitcast<vec4<f16>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f32> = construct 1.0f, 2.0f |
| %a:vec2<f32> = let %2 |
| %4:vec4<f16> = bitcast %a |
| %x:vec4<f16> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec2<f32> = construct 1.0f, 2.0f |
| %a:vec2<f32> = let %2 |
| %4:vec4<f16> = call %tint_bitcast_to_f16, %a |
| %x:vec4<f16> = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_to_f16 = func(%src:vec2<f32>):vec4<f16> { |
| $B2: { |
| %8:vec2<u32> = glsl.floatBitsToUint %src |
| %9:u32 = swizzle %8, x |
| %10:vec2<f16> = glsl.unpackFloat2x16 %9 |
| %11:u32 = swizzle %8, y |
| %12:vec2<f16> = glsl.unpackFloat2x16 %11 |
| %13:vec4<f16> = construct %10, %12 |
| ret %13 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_BitcastPolyfillTest, Vec4F16ToVec2F32) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Let("a", b.Construct<vec4<f16>>(1_h, 2_h, 3_h, 4_h)); |
| b.Let("x", b.Bitcast<vec2<f32>>(a)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec4<f16> = construct 1.0h, 2.0h, 3.0h, 4.0h |
| %a:vec4<f16> = let %2 |
| %4:vec2<f32> = bitcast %a |
| %x:vec2<f32> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| %foo = @fragment func():void { |
| $B1: { |
| %2:vec4<f16> = construct 1.0h, 2.0h, 3.0h, 4.0h |
| %a:vec4<f16> = let %2 |
| %4:vec2<f32> = call %tint_bitcast_from_f16, %a |
| %x:vec2<f32> = let %4 |
| ret |
| } |
| } |
| %tint_bitcast_from_f16 = func(%src:vec4<f16>):vec2<f32> { |
| $B2: { |
| %8:vec2<f16> = swizzle %src, xy |
| %9:u32 = glsl.packFloat2x16 %8 |
| %10:vec2<f16> = swizzle %src, zw |
| %11:u32 = glsl.packFloat2x16 %10 |
| %12:vec2<u32> = construct %9, %11 |
| %13:vec2<f32> = glsl.uintBitsToFloat %12 |
| ret %13 |
| } |
| } |
| )"; |
| |
| Run(BitcastPolyfill); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| } // namespace |
| } // namespace tint::glsl::writer::raise |