commit | 0fe647b817b839f7652285f689e58d1fd4261504 | [log] [tgz] |
---|---|---|
author | Yunchao He <yunchao.he@intel.com> | Fri Jan 14 18:53:40 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jan 14 18:53:40 2022 +0000 |
tree | f553c7a9fd145a0688d4be1c720f87647835f14f | |
parent | a1972492e12c129fca39867c0bd4b3fa57994425 [diff] |
Add d3d12-render-pass toggle in readonly depth/stencil attachment test Bug: dawn:485 Change-Id: I569a98d59b05fafbc4f594bfe9106d26258964d1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76504 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.