| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_TOGGLES_H_ |
| #define DAWNNATIVE_TOGGLES_H_ |
| |
| #include <bitset> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "dawn_native/DawnNative.h" |
| |
| namespace dawn_native { |
| |
| enum class Toggle { |
| EmulateStoreAndMSAAResolve, |
| NonzeroClearResourcesOnCreationForTesting, |
| AlwaysResolveIntoZeroLevelAndLayer, |
| LazyClearResourceOnFirstUse, |
| TurnOffVsync, |
| UseTemporaryBufferInCompressedTextureToTextureCopy, |
| UseD3D12ResourceHeapTier2, |
| UseD3D12RenderPass, |
| UseD3D12ResidencyManagement, |
| SkipValidation, |
| VulkanUseD32S8, |
| MetalDisableSamplerCompare, |
| MetalUseSharedModeForCounterSampleBuffer, |
| DisableBaseVertex, |
| DisableBaseInstance, |
| DisableIndexedDrawBuffers, |
| DisableSnormRead, |
| DisableDepthStencilRead, |
| DisableSampleVariables, |
| UseD3D12SmallShaderVisibleHeapForTesting, |
| UseDXC, |
| DisableRobustness, |
| MetalEnableVertexPulling, |
| DisallowUnsafeAPIs, |
| FlushBeforeClientWaitSync, |
| UseTempBufferInSmallFormatTextureToTextureCopyFromGreaterToLessMipLevel, |
| EmitHLSLDebugSymbols, |
| DisallowSpirv, |
| DumpShaders, |
| DEPRECATED_DumpTranslatedShaders, // Use DumpShaders |
| ForceWGSLStep, |
| DisableWorkgroupInit, |
| DisableSymbolRenaming, |
| UseUserDefinedLabelsInBackend, |
| DisableR8RG8Mipmaps, |
| UseDummyFragmentInVertexOnlyPipeline, |
| |
| EnumCount, |
| InvalidEnum = EnumCount, |
| }; |
| |
| // A wrapper of the bitset to store if a toggle is present or not. This wrapper provides the |
| // convenience to convert the enums of enum class Toggle to the indices of a bitset. |
| struct TogglesSet { |
| std::bitset<static_cast<size_t>(Toggle::EnumCount)> toggleBitset; |
| |
| void Set(Toggle toggle, bool enabled); |
| bool Has(Toggle toggle) const; |
| std::vector<const char*> GetContainedToggleNames() const; |
| }; |
| |
| const char* ToggleEnumToName(Toggle toggle); |
| |
| class TogglesInfo { |
| public: |
| // Used to query the details of a toggle. Return nullptr if toggleName is not a valid name |
| // of a toggle supported in Dawn. |
| const ToggleInfo* GetToggleInfo(const char* toggleName); |
| Toggle ToggleNameToEnum(const char* toggleName); |
| |
| private: |
| void EnsureToggleNameToEnumMapInitialized(); |
| |
| bool mToggleNameToEnumMapInitialized = false; |
| std::unordered_map<std::string, Toggle> mToggleNameToEnumMap; |
| }; |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_TOGGLES_H_ |