commit | 54449966dd2eaa9a04449855f67af4bb29d52239 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Fri Jan 15 16:35:49 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jan 15 16:35:49 2021 +0000 |
tree | c84a796aa0f31015ff259a0f137f6c293c36953a | |
parent | 5a6fda1a6fcc99553bab1411e2159cf962b6a36d [diff] |
Workaround ANGLE hang with a glFlush(). Change-Id: Idce1b71bdb132a1b96836d270eb2ab53fd0086f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36700 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.