blob: 241a4bbba22cf4b080eb274e91357ecc1404744e [file] [log] [blame]
SKIP: FAILED
#version 310 es
void main_1() {
float x_1 = 0.8333333134651184082f;
}
void main() {
main_1();
}
error: Error parsing GLSL shader:
ERROR: 0:4: 'float' : type requires declaration of default precision qualifier
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1