| // Copyright 2022 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/tint/cmd/common/generate_external_texture_bindings.h" |
| |
| #include <algorithm> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "src/tint/api/common/binding_point.h" |
| #include "src/tint/lang/core/type/external_texture.h" |
| #include "src/tint/lang/wgsl/ast/module.h" |
| #include "src/tint/lang/wgsl/program/program.h" |
| #include "src/tint/lang/wgsl/sem/variable.h" |
| |
| namespace tint::cmd { |
| |
| ExternalTextureOptions::BindingsMap GenerateExternalTextureBindings(const Program* program) { |
| // TODO(tint:1491): Use Inspector once we can get binding info for all |
| // variables, not just those referenced by entry points. |
| |
| // Collect next valid binding number per group |
| std::unordered_map<uint32_t, uint32_t> group_to_next_binding_number; |
| std::vector<tint::BindingPoint> ext_tex_bps; |
| for (auto* var : program->AST().GlobalVariables()) { |
| if (auto* sem_var = program->Sem().Get(var)->As<sem::GlobalVariable>()) { |
| if (auto bp = sem_var->BindingPoint()) { |
| auto& n = group_to_next_binding_number[bp->group]; |
| n = std::max(n, bp->binding + 1); |
| |
| if (sem_var->Type()->UnwrapRef()->Is<core::type::ExternalTexture>()) { |
| ext_tex_bps.emplace_back(*bp); |
| } |
| } |
| } |
| } |
| |
| ExternalTextureOptions::BindingsMap new_bindings_map; |
| for (auto bp : ext_tex_bps) { |
| uint32_t g = bp.group; |
| uint32_t& next_num = group_to_next_binding_number[g]; |
| auto new_bps = ExternalTextureOptions::BindingPoints{{g, next_num++}, {g, next_num++}}; |
| |
| new_bindings_map[bp] = new_bps; |
| } |
| |
| return new_bindings_map; |
| } |
| |
| } // namespace tint::cmd |