| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/d3d11/ComputePipelineD3D11.h" |
| |
| #include <memory> |
| #include <utility> |
| |
| #include "dawn/native/CreatePipelineAsyncTask.h" |
| #include "dawn/native/d3d/D3DError.h" |
| #include "dawn/native/d3d11/DeviceD3D11.h" |
| #include "dawn/native/d3d11/ShaderModuleD3D11.h" |
| |
| namespace dawn::native::d3d11 { |
| |
| // static |
| Ref<ComputePipeline> ComputePipeline::CreateUninitialized( |
| Device* device, |
| const ComputePipelineDescriptor* descriptor) { |
| return AcquireRef(new ComputePipeline(device, descriptor)); |
| } |
| |
| ComputePipeline::~ComputePipeline() = default; |
| |
| void ComputePipeline::DestroyImpl() { |
| ComputePipelineBase::DestroyImpl(); |
| } |
| |
| MaybeError ComputePipeline::Initialize() { |
| Device* device = ToBackend(GetDevice()); |
| uint32_t compileFlags = 0; |
| |
| if (!device->IsToggleEnabled(Toggle::UseDXC) && |
| !device->IsToggleEnabled(Toggle::FxcOptimizations)) { |
| compileFlags |= D3DCOMPILE_OPTIMIZATION_LEVEL0; |
| } |
| |
| if (device->IsToggleEnabled(Toggle::EmitHLSLDebugSymbols)) { |
| compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; |
| } |
| |
| // Tint does matrix multiplication expecting row major matrices |
| compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; |
| |
| // FXC can miscompile code that depends on special float values (NaN, INF, etc) when IEEE |
| // strictness is not enabled. See crbug.com/tint/976. |
| compileFlags |= D3DCOMPILE_IEEE_STRICTNESS; |
| |
| const ProgrammableStage& programmableStage = GetStage(SingleShaderStage::Compute); |
| |
| d3d::CompiledShader compiledShader; |
| DAWN_TRY_ASSIGN(compiledShader, ToBackend(programmableStage.module) |
| ->Compile(programmableStage, SingleShaderStage::Compute, |
| ToBackend(GetLayout()), compileFlags)); |
| DAWN_TRY(CheckHRESULT(device->GetD3D11Device()->CreateComputeShader( |
| compiledShader.shaderBlob.Data(), compiledShader.shaderBlob.Size(), |
| nullptr, &mComputeShader), |
| "D3D11 create compute shader")); |
| |
| return {}; |
| } |
| |
| void ComputePipeline::ApplyNow(CommandRecordingContext* commandContext) { |
| ID3D11DeviceContext1* d3dDeviceContext1 = commandContext->GetD3D11DeviceContext1(); |
| d3dDeviceContext1->CSSetShader(mComputeShader.Get(), nullptr, 0); |
| } |
| |
| void ComputePipeline::InitializeAsync(Ref<ComputePipelineBase> computePipeline, |
| WGPUCreateComputePipelineAsyncCallback callback, |
| void* userdata) { |
| std::unique_ptr<CreateComputePipelineAsyncTask> asyncTask = |
| std::make_unique<CreateComputePipelineAsyncTask>(std::move(computePipeline), callback, |
| userdata); |
| CreateComputePipelineAsyncTask::RunAsync(std::move(asyncTask)); |
| } |
| |
| } // namespace dawn::native::d3d11 |