Sign in
dawn
/
dawn
/
c4bbf56708cc6295af6d5a68e135fd9061b3d897
/
.
/
test
/
tint
/
expressions
/
zero_init
/
vec3
/
f16.wgsl.expected.glsl
blob: 597b731c5342d093e107b212faae344e60b2255d [
file
] [
log
] [
blame
]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
void
f
()
{
f16vec3 v
=
f16vec3
(
0.0hf
);
}