blob: ad20dc67eb7309d1523d4fe02a7ba9edf7d61d6b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void clamp_b07c65() {
int res = 1;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
clamp_b07c65();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
clamp_b07c65();
return;
}
kernel void compute_main() {
clamp_b07c65();
return;
}