blob: c6ad101ccc3e6cd20b56f3ec5ecfe30d509d60d8 [file] [log] [blame]
void cos_c3b486() {
float2 res = cos((1.0f).xx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
cos_c3b486();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
cos_c3b486();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
cos_c3b486();
return;
}