blob: 4f77c085bf78b3d4ecc489db5cb19c5f670abf12 [file] [log] [blame]
void floor_3bccc4() {
float4 res = floor((1.0f).xxxx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
floor_3bccc4();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
floor_3bccc4();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
floor_3bccc4();
return;
}