blob: 5eadc79796059f9842d130129b597163bd6c7a99 [file] [log] [blame]
void normalize_fc2ef1() {
float2 res = normalize((1.0f).xx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
normalize_fc2ef1();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
normalize_fc2ef1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
normalize_fc2ef1();
return;
}