blob: 2bb8831ed01ccdeb60b4edb18fde4abc02f6efeb [file] [log] [blame]
void select_ebfea2() {
float3 res = ((true).xxx ? (1.0f).xxx : (1.0f).xxx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
select_ebfea2();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
select_ebfea2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_ebfea2();
return;
}