blob: d53f10c2ff30cacffa18c7ef486767fbbf0e6e8d [file] [log] [blame]
fn smoothstep_40864c() {
var res : vec4<f32> = smoothstep(vec4<f32>(1.0f), vec4<f32>(1.0f), vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
smoothstep_40864c();
return vec4<f32>();
}
@fragment
fn fragment_main() {
smoothstep_40864c();
}
@compute @workgroup_size(1)
fn compute_main() {
smoothstep_40864c();
}