blob: b9e44ef1ad66394d2bb4516b76b5327641c8bdaf [file] [log] [blame]
#version 310 es
uniform highp sampler2D arg_1_arg_2;
void textureGather_af55b3() {
vec4 res = textureGatherOffset(arg_1_arg_2, vec2(0.0f), ivec2(0), 1);
}
vec4 vertex_main() {
textureGather_af55b3();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
uniform highp sampler2D arg_1_arg_2;
void textureGather_af55b3() {
vec4 res = textureGatherOffset(arg_1_arg_2, vec2(0.0f), ivec2(0), 1);
}
void fragment_main() {
textureGather_af55b3();
}
void main() {
fragment_main();
return;
}
#version 310 es
uniform highp sampler2D arg_1_arg_2;
void textureGather_af55b3() {
vec4 res = textureGatherOffset(arg_1_arg_2, vec2(0.0f), ivec2(0), 1);
}
void compute_main() {
textureGather_af55b3();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}