blob: 1c1e1794f0c63825ae8b74395777d931e177c717 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32uint, write>;
fn textureNumLayers_fcec98() {
var res : i32 = textureNumLayers(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_fcec98();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLayers_fcec98();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLayers_fcec98();
}