blob: 3a951308d5af3f0b436e6e086d89470957710132 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_cube<u32>;
fn textureNumLevels_ed078b() {
var res : i32 = textureNumLevels(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLevels_ed078b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLevels_ed078b();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLevels_ed078b();
}