blob: c78e10135ffe8d487b55064423711cfb8f87b3ca [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_multisampled_2d;
fn textureNumSamples_a3c8a0() {
var res : i32 = textureNumSamples(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumSamples_a3c8a0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumSamples_a3c8a0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumSamples_a3c8a0();
}