blob: b04d68133fec7c8eb7652aeb13db482f6cef6dd3 [file] [log] [blame]
#version 310 es
precision mediump float;
uniform highp sampler2D arg_0_arg_1;
void textureSample_51b514() {
vec4 res = texture(arg_0_arg_1, vec2(0.0f));
}
void fragment_main() {
textureSample_51b514();
}
void main() {
fragment_main();
return;
}