blob: 0381c1a7e751c503c6e1e68464a51ed7f8883bce [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_7e9ffd() {
var res : f32 = textureSample(arg_0, arg_1, vec2<f32>(), 1);
}
@fragment
fn fragment_main() {
textureSample_7e9ffd();
}