blob: 4d1b105194f83732b32cee1a092598fbeaaf009c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBaseClampToEdge_9ca02c() {
var res : vec4<f32> = textureSampleBaseClampToEdge(arg_0, arg_1, vec2<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleBaseClampToEdge_9ca02c();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleBaseClampToEdge_9ca02c();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleBaseClampToEdge_9ca02c();
}