blob: e62ecef9903f039b3553055062ff353a94e4e68f [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleGrad_d65515() {
var res : vec4<f32> = textureSampleGrad(arg_0, arg_1, vec2<f32>(), 1, vec2<f32>(), vec2<f32>(), vec2<i32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleGrad_d65515();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleGrad_d65515();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleGrad_d65515();
}