blob: e586ff1e07dc0e4ae0dbae392b2a8b3e91f4ef8c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32uint, write>;
fn textureStore_38e8d7() {
textureStore(arg_0, vec2<i32>(), 1, vec4<u32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_38e8d7();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_38e8d7();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_38e8d7();
}