blob: ffdee45e4b71a3ceb759bcbc95bda90c5403f943 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float3 tint_acosh(float3 x) {
return select(acosh(x), float3(0.0f), (x < float3(1.0f)));
}
void acosh_e38f5c() {
float3 arg_0 = float3(1.0f);
float3 res = tint_acosh(arg_0);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
acosh_e38f5c();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
acosh_e38f5c();
return;
}
kernel void compute_main() {
acosh_e38f5c();
return;
}