blob: fdf1dd3c2b1ced25487b82bbc060b5dd444447a4 [file] [log] [blame]
int4 tint_insert_bits(int4 v, int4 n, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
return (((n << uint4((s).xxxx)) & int4((int(mask)).xxxx)) | (v & int4((int(~(mask))).xxxx)));
}
void insertBits_d86978() {
int4 arg_0 = (1).xxxx;
int4 arg_1 = (1).xxxx;
uint arg_2 = 1u;
uint arg_3 = 1u;
int4 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_d86978();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_d86978();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_d86978();
return;
}