blob: f5898efe1fbecab4146ada6b0ce31aa62d21b48e [file] [log] [blame]
void normalize_9a0aab() {
float4 arg_0 = (1.0f).xxxx;
float4 res = normalize(arg_0);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
normalize_9a0aab();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
normalize_9a0aab();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
normalize_9a0aab();
return;
}