blob: bad48dd022a57c59b49d3b0c7c20e90269233d9f [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba16uint, write>;
fn textureStore_068641() {
var arg_1 = vec3<i32>();
var arg_2 = vec4<u32>();
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_068641();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_068641();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_068641();
}