blob: 3fa9fde29877b4fc8de87006c81ed318743dace9 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba16float, write>;
fn textureStore_be6e30() {
var arg_1 = vec2<i32>();
var arg_2 = vec4<f32>();
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_be6e30();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_be6e30();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_be6e30();
}