| #include <metal_stdlib> | |
| using namespace metal; | |
| uint get_u32() { | |
| return 1u; | |
| } | |
| void f() { | |
| uint const tint_symbol = get_u32(); | |
| uint2 v2 = uint2(tint_symbol); | |
| uint const tint_symbol_1 = get_u32(); | |
| uint3 v3 = uint3(tint_symbol_1); | |
| uint const tint_symbol_2 = get_u32(); | |
| uint4 v4 = uint4(tint_symbol_2); | |
| } | |