#include <metal_stdlib> | |
using namespace metal; | |
constant float3x2 m = float3x2(float2(0.0f, 1.0f), float2(2.0f, 3.0f), float2(4.0f, 5.0f)); | |
float3x2 f() { | |
float3x2 const m_1 = float3x2(float2(0.0f, 1.0f), float2(2.0f, 3.0f), float2(4.0f, 5.0f)); | |
return float3x2(float2(0.0f, 1.0f), float2(2.0f, 3.0f), float2(4.0f, 5.0f)); | |
} | |