| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(4) { |
| one:i32 @offset(0) |
| } |
| |
| S = struct @align(4) { |
| a:i32 @offset(0) |
| b:i32 @offset(4) |
| c:i32 @offset(8) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_10:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %x_43:ptr<function, i32, read_write> = var |
| %x_44:ptr<function, bool, read_write> = var, false |
| %arr:ptr<function, array<S, 2>, read_write> = var |
| %param:ptr<function, S, read_write> = var |
| %param_1:ptr<function, i32, read_write> = var |
| loop [b: $B3] { # loop_1 |
| $B3: { # body |
| %x_50:ptr<function, i32, read_write> = var |
| %10:ptr<uniform, i32, read> = access %x_10, 0u |
| %11:i32 = load %10 |
| store %x_50, %11 |
| %12:i32 = load %x_50 |
| %13:ptr<function, i32, read_write> = access %arr, %12, 0u |
| store %13, 2i |
| %14:ptr<function, i32, read_write> = access %arr, 1i, 0u |
| %15:i32 = load %14 |
| %16:bool = lt %15, 1i |
| if %16 [t: $B4, f: $B5] { # if_1 |
| $B4: { # true |
| store %x_GLF_color, vec4<f32>(0.0f) |
| store %x_44, true |
| exit_loop # loop_1 |
| } |
| $B5: { # false |
| %17:ptr<function, S, read_write> = access %arr, 1i |
| %18:S = load %17 |
| store %param, %18 |
| %19:i32 = load %x_50 |
| %20:i32 = add 2i, %19 |
| store %param_1, %20 |
| %21:i32 = load %param_1 |
| %x_61:i32 = let %21 |
| %23:S = load %param |
| %x_63:S = let %23 |
| %x_64_1:ptr<function, S, read_write> = var, %x_63 |
| %26:ptr<function, i32, read_write> = access %x_64_1, 0u |
| store %26, %x_61 |
| %27:S = load %x_64_1 |
| store %param, %27 |
| %28:ptr<function, i32, read_write> = access %param, 0u |
| %29:i32 = load %28 |
| %30:bool = eq %29, 2i |
| if %30 [t: $B6] { # if_2 |
| $B6: { # true |
| %31:S = load %param |
| %x_70:S = let %31 |
| %x_71_1:ptr<function, S, read_write> = var, %x_70 |
| %34:ptr<function, i32, read_write> = access %x_71_1, 0u |
| store %34, 9i |
| %35:S = load %x_71_1 |
| store %param, %35 |
| exit_if # if_2 |
| } |
| } |
| %36:i32 = load %param_1 |
| %x_72:i32 = let %36 |
| %38:S = load %param |
| %x_75:S = let %38 |
| %x_76_1:ptr<function, S, read_write> = var, %x_75 |
| %41:ptr<function, i32, read_write> = access %x_76_1, 1u |
| %42:i32 = add %x_72, 1i |
| store %41, %42 |
| %43:S = load %x_76_1 |
| store %param, %43 |
| %44:i32 = load %param_1 |
| %x_77:i32 = let %44 |
| %46:S = load %param |
| %x_80:S = let %46 |
| %x_81_1:ptr<function, S, read_write> = var, %x_80 |
| %49:ptr<function, i32, read_write> = access %x_81_1, 2u |
| %50:i32 = add %x_77, 2i |
| store %49, %50 |
| %51:S = load %x_81_1 |
| store %param, %51 |
| %52:ptr<function, i32, read_write> = access %param, 1u |
| %53:i32 = load %52 |
| %54:bool = eq %53, 2i |
| if %54 [t: $B7] { # if_3 |
| $B7: { # true |
| %55:S = load %param |
| %x_87:S = let %55 |
| %x_88_1:ptr<function, S, read_write> = var, %x_87 |
| %58:ptr<function, i32, read_write> = access %x_88_1, 1u |
| store %58, 7i |
| %59:S = load %x_88_1 |
| store %param, %59 |
| exit_if # if_3 |
| } |
| } |
| %60:ptr<function, i32, read_write> = access %param, 0u |
| %61:i32 = load %60 |
| %62:ptr<function, i32, read_write> = access %param, 1u |
| %63:i32 = load %62 |
| %64:i32 = add %61, %63 |
| %65:ptr<function, i32, read_write> = access %param, 2u |
| %66:i32 = load %65 |
| %67:i32 = add %64, %66 |
| store %x_43, %67 |
| %68:i32 = load %x_43 |
| %69:bool = eq %68, 12i |
| if %69 [t: $B8, f: $B9] { # if_4 |
| $B8: { # true |
| store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_4 |
| } |
| $B9: { # false |
| store %x_GLF_color, vec4<f32>(0.0f) |
| exit_if # if_4 |
| } |
| } |
| exit_if # if_1 |
| } |
| } |
| store %x_44, true |
| exit_loop # loop_1 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B10: { |
| %71:void = call %main_1 |
| %72:vec4<f32> = load %x_GLF_color |
| %73:main_out = construct %72 |
| ret %73 |
| } |
| } |
| %func_struct_S_i1_i1_i11_i1_ = func(%s:ptr<function, S, read_write>, %x:ptr<function, i32, read_write>):i32 { |
| $B11: { |
| %77:ptr<function, i32, read_write> = access %s, 0u |
| %78:i32 = load %x |
| store %77, %78 |
| %79:ptr<function, i32, read_write> = access %s, 0u |
| %80:i32 = load %79 |
| %81:bool = eq %80, 2i |
| if %81 [t: $B12] { # if_5 |
| $B12: { # true |
| %82:ptr<function, i32, read_write> = access %s, 0u |
| store %82, 9i |
| exit_if # if_5 |
| } |
| } |
| %83:ptr<function, i32, read_write> = access %s, 1u |
| %84:i32 = load %x |
| %85:i32 = add %84, 1i |
| store %83, %85 |
| %86:ptr<function, i32, read_write> = access %s, 2u |
| %87:i32 = load %x |
| %88:i32 = add %87, 2i |
| store %86, %88 |
| %89:ptr<function, i32, read_write> = access %s, 1u |
| %90:i32 = load %89 |
| %91:bool = eq %90, 2i |
| if %91 [t: $B13] { # if_6 |
| $B13: { # true |
| %92:ptr<function, i32, read_write> = access %s, 1u |
| store %92, 7i |
| exit_if # if_6 |
| } |
| } |
| %93:ptr<function, i32, read_write> = access %s, 0u |
| %94:i32 = load %93 |
| %x_119:i32 = let %94 |
| %96:ptr<function, i32, read_write> = access %s, 1u |
| %97:i32 = load %96 |
| %x_120:i32 = let %97 |
| %99:ptr<function, i32, read_write> = access %s, 2u |
| %100:i32 = load %99 |
| %x_122:i32 = let %100 |
| %102:i32 = add %x_119, %x_120 |
| %103:i32 = add %102, %x_122 |
| ret %103 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |