blob: 94ff328b5bec71ead4a9a2f62248e63de0039065 [file] [log] [blame]
type MyArray = array<f32, 10>;
fn const_decls() {
const v1 = 1;
const v2 = 1u;
const v3 = 1.0;
const v4 = vec3<i32>(1, 1, 1);
const v5 = vec3<u32>(1u, 1u, 1u);
const v6 = vec3<f32>(1.0, 1.0, 1.0);
const v7 = mat3x3<f32>(v6, v6, v6);
const v8 = MyArray();
}
@fragment
fn main() -> @location(0) vec4<f32> {
return vec4<f32>(0.0, 0.0, 0.0, 0.0);
}