#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
device float* prevent_dce; | |
}; | |
float fwidthFine_f1742d() { | |
float const v = dfdx(1.0f); | |
float const v_1 = dfdy(1.0f); | |
float const v_2 = abs(v); | |
float res = (v_2 + abs(v_1)); | |
return res; | |
} | |
fragment void fragment_main(device float* prevent_dce [[buffer(0)]]) { | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; | |
(*tint_module_vars.prevent_dce) = fwidthFine_f1742d(); | |
} |