| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_module_vars_struct { |
| device float2* prevent_dce; |
| }; |
| |
| float2 fwidthFine_ff6aa0() { |
| float2 arg_0 = float2(1.0f); |
| float2 const v = arg_0; |
| float2 const v_1 = dfdx(v); |
| float2 const v_2 = dfdy(v); |
| float2 const v_3 = abs(v_1); |
| float2 res = (v_3 + abs(v_2)); |
| return res; |
| } |
| |
| fragment void fragment_main(device float2* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = fwidthFine_ff6aa0(); |
| } |