commit | c98988de119f766b8ce7d2a6ad4b3d2914939be5 | [log] [tgz] |
---|---|---|
author | Tomek Ponitka <tommek@google.com> | Thu Jul 09 17:33:13 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Jul 09 17:33:13 2020 +0000 |
tree | 5dde04e6e7dea23141bec86566bb73e298d3878b | |
parent | dab10eae8a8257b24d7475eaf473b0158b01ea24 [diff] |
Added validation tests for copying to 2d-array textures Added validation tests for CommandEncoder::CopyB2T, CommandEncoder::CopyT2B and Queue::WriteTexture which involve copying or writing to multiple layers of a 2d-array texture. Bug: dawn:483 Change-Id: I23f580dff86cd2512a94b41c9c0ce795122a045e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24443 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Tomek Ponitka <tommek@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.