commit | adaa316da8417eba6b63f981351c2908341b67dc | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Sat Aug 31 23:59:26 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Aug 31 23:59:26 2024 +0000 |
tree | 574bb4bd8a2821b580261d4fb66caf94b797655c | |
parent | ce61a4e32f9ffa5372fadc6eb9b9cf2350a71946 [diff] |
[glsl][ir] Emit `Access` This Cl adds `Access` support to the GLSL IR backend. Bug: 42251044 Change-Id: Ic449a62f25c4eb249a2e4e5fdbd5029e26c14890 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204535 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.